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BigState is a managed versioned-state platform. Pick a common realtime approach to see where we overlap — and where state, policies, and catch-up matter.

  • Open-source transport

    BigStatevsSocket.IO

    A realtime event library you run yourself — rooms, reconnect, and bidirectional sockets. See where versioned state changes the work.

    Read the comparison→
  • Hosted pub/sub

    BigStatevsPusher Channels

    A managed messaging service for channel events and UI push. See how it differs from authoritative object state.

    Read the comparison→
  • Hosted realtime platform

    BigStatevsAbly

    Global Pub/Sub channels — with LiveObjects for Counter/Map sync. See where a versioned object platform still differs.

    Read the comparison→
BigState

Objects everywhere. Value anywhere.

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